A resource for my Old School D & D sandbox campaign
Tuesday, December 14, 2010
Giants have been a feature of the lands Beyond the Wall, since before the wall was built, or the Empire itself. Calling themselves the Children of the Fallen, giants claim their descent from the Elder Times when demons and gods walked the world. Giants seem a bit cloudy on which group they can call their parents, but most agree they are not the race they once were.
Giants were both a nuisance and gift during the Empire's Golden Age. Settlements could just as easily been both prey to giants, or protected by them, depending on the creature in question.
The most commonly encountered giant Beyond the Wall seems to be either the Hill or Mountain variety. Neither is particularly bright, or evil for that matter, but they are easily tricked or bribed into vile acts by darker souls. They are greedy, however, and fond of drink, much like the dwarves they have been known join in battle. Indeed, dwarvish and giant are similar languages, a fact which dwarves tend to gloss over.
All of the Great Incursions have included giants in their armies; their great strength used to tear large sections of Wall down. The creatures are usually countered by the garrison by lobbing huge casks of ale or sheep into the giant's ranks. Once drunk, the giants tend to wander off to sleep.
Giants tend to stick to the highlands, but lack of food and stronger forces have been driving them more into the lowlands Beyond the Wall. Adventurers be wary when a long shadow passes their way.