The room was quickly filing with noxious fumes. Gruffydd turned to nearest door and began smashing it with his hammer. Meanwhile, Miss Adventure sprinted to the far door and began to work its lock. The others were crashing to the floor, unconscious.
With a "sprang" the halfling's door opened. The gas stopped pouring out. Miss Adventure and Gruffydd began dragging the others out of the room. Most coughed up a green, slimey flem, but were otherwise unharmed.
They were in a hallway that ran south, but had a branch to the left not too far away. While the others recovered, Miss Adventure checked it out.
Beyond the hall was a room with a three branches. The far branch had a reinforced door. The north was hall headed back the way they came. To the south was a large double door. It showed terrible damage. Something large had clawed at the doors, trying to open them. More importantly, outside the doors were two columns. The bodies of two goblins were impaled on the pillars by long, black stakes.
"What's up?" Miss Adveture nearly fainted.
While her attention had been on the corpses, Gildrid and the others had walked up behind her. She pointed.
After a few moments, Gustav said, "I think we should head back that way," he pointed down the hall. "Maybe it links to where we came from. I'm exhausted and we are short on Healing vials."
There were nods of agreement.
Not far down the corridor a door appeared on the right hand wall. Unlike the rest they had seen, it was not reinforced, boarded, or even damaged. Miss Adventure started to pick the lock, but found it open. A quick listen reveal nothing.
After they readied themselves, Nemon pushed the door open. It got stuck but he shoved harder. It seems the door got stuck on all the silver coins covering the floor.
The light of their torches reflected off the the thousands of coins jewels filling the room. No one breathed.
Before they could set foot int the room, a dark shape moved from the doorway opposite. In a blur of motion a huge beast lunged at them!
Wednesday, December 12, 2012
Tuesday, December 11, 2012
Angel of Death
No one seemed particularly excited in finding out what was behind the door.
Gruffydd was the first to speak, "We either go down those steps, deeper into the dark, or we see what's behind this door."
There were more nods of agreement than nos. The dwarf began the smash at the boards and lock with his mighty hammer. The halls echoed with the banging.
A few minutes later the door swung open. Beyond was a long hallway. Nemon lead the way, torch in one hand, sword in the other.
The hall was finished stone, ten feet wide. A dozen yards into the hall and they came upon another door on the south side of the wall. It too was locked.The hallway still went on farther into the dark.
"I don't know if we should go forward, with an unexplored door behind us," Gildrid spoke. The rest of the group responded with raised eyebrows. Gildrid urging caution?
Miss Adventure was already at work on the lock. The door swung open to a large room.
It too was of finished stone. Another door was on the wall opposite. It was empty except for six large statues carved in relief from the walls. They were or robed, winged skeletons, each bearing a carved stone sword. Morr's Angell's were not an unusual sight for a crypt, but still, Gruffydd urged haste.
They were all busy searching the room when the door slammed shut! Immediately a foul smelling green gas pouring from the statue's mouths...
Gruffydd was the first to speak, "We either go down those steps, deeper into the dark, or we see what's behind this door."
There were more nods of agreement than nos. The dwarf began the smash at the boards and lock with his mighty hammer. The halls echoed with the banging.
A few minutes later the door swung open. Beyond was a long hallway. Nemon lead the way, torch in one hand, sword in the other.
The hall was finished stone, ten feet wide. A dozen yards into the hall and they came upon another door on the south side of the wall. It too was locked.The hallway still went on farther into the dark.
"I don't know if we should go forward, with an unexplored door behind us," Gildrid spoke. The rest of the group responded with raised eyebrows. Gildrid urging caution?
Miss Adventure was already at work on the lock. The door swung open to a large room.
It too was of finished stone. Another door was on the wall opposite. It was empty except for six large statues carved in relief from the walls. They were or robed, winged skeletons, each bearing a carved stone sword. Morr's Angell's were not an unusual sight for a crypt, but still, Gruffydd urged haste.
They were all busy searching the room when the door slammed shut! Immediately a foul smelling green gas pouring from the statue's mouths...
Wednesday, December 5, 2012
Locked Away
The little halfling prepared herself. With her magic boots she could easily run past them, but what lay beyond? There were four undead that she could see, but could there be more?
The zombies shambled ever closer. There was a noise behind from the rock slide, but she dare not look. Just as the lead zombie was almost upon her, ..."Thunk"!
An arrow was now sticking out of the eye socket of the closest zombie. It dropped to the ground. A quick look behind her revealed Gildrid had squeezed himself halfway through the a hole between the top of the rockslide and the ceiling.
"Thanks, Skinny", Miss Adventure said before she sprinted behind the furthest undead. Slash! Her short sword dug into the creature. It swung around to face her as the rest took interest in Gildrid.
The elf was trying to squeeze himself through as the zombies moved closer.
He had let loose another arrow, but it went wide. Suddenly he slid forward and smashed into the floor. Nemon, the old mercenary, had shoved Gildrid the rest of the way through.
Gildrd, crumpled at the bottom of the pile of rocks, was set upon by the zombies.
He slashed furiously as they pummeled him with rusted cudgels.
One of the zombies dropped when a large chunk of rock crushed his head. Nemon was halfway through the hole using rocks as missiles. Meanwhile, Miss Adventure had finished her undead foe, and was working on another.
On the other side of the collapsed tunnel, Gustav and Mellon were digging out the remains of Gruffydd. Finally an ankle appeared. Mellion began to tug. Gustav grabbed the other leg. With one last effort they pulled the dwarf free. He groaned.
"Still alive!" Gustav yelled. He grabbed his holy talisman and began to pray.
Nemon, Miss Adventure and Gildrid dispatched the last zombie in time to see a strange glow come form the other side of the rockslide. "What's going on back there?" Nemon shouted.
The weak voice of Gustav responded, "He's alive, but he's going to have a headache".
The rock pile was cleared. Everyone rested. All but 2 vials of the Tears of Shehalla were drank. The zombies had yielded little in treasure. But they had guarded a stairway down.
At the bottom of said stairway was a chamber. It showed damage from a massive brawl. There was dried blood, broken weapons, gouges in the masonry, and strangest of all, long spikes embedded in the walls.
The was another stairway down, but the party's attention was drawn to door. It was boarded shut.
The zombies shambled ever closer. There was a noise behind from the rock slide, but she dare not look. Just as the lead zombie was almost upon her, ..."Thunk"!
An arrow was now sticking out of the eye socket of the closest zombie. It dropped to the ground. A quick look behind her revealed Gildrid had squeezed himself halfway through the a hole between the top of the rockslide and the ceiling.
"Thanks, Skinny", Miss Adventure said before she sprinted behind the furthest undead. Slash! Her short sword dug into the creature. It swung around to face her as the rest took interest in Gildrid.
The elf was trying to squeeze himself through as the zombies moved closer.
He had let loose another arrow, but it went wide. Suddenly he slid forward and smashed into the floor. Nemon, the old mercenary, had shoved Gildrid the rest of the way through.
Gildrd, crumpled at the bottom of the pile of rocks, was set upon by the zombies.
He slashed furiously as they pummeled him with rusted cudgels.
One of the zombies dropped when a large chunk of rock crushed his head. Nemon was halfway through the hole using rocks as missiles. Meanwhile, Miss Adventure had finished her undead foe, and was working on another.
On the other side of the collapsed tunnel, Gustav and Mellon were digging out the remains of Gruffydd. Finally an ankle appeared. Mellion began to tug. Gustav grabbed the other leg. With one last effort they pulled the dwarf free. He groaned.
"Still alive!" Gustav yelled. He grabbed his holy talisman and began to pray.
Nemon, Miss Adventure and Gildrid dispatched the last zombie in time to see a strange glow come form the other side of the rockslide. "What's going on back there?" Nemon shouted.
The weak voice of Gustav responded, "He's alive, but he's going to have a headache".
The rock pile was cleared. Everyone rested. All but 2 vials of the Tears of Shehalla were drank. The zombies had yielded little in treasure. But they had guarded a stairway down.
At the bottom of said stairway was a chamber. It showed damage from a massive brawl. There was dried blood, broken weapons, gouges in the masonry, and strangest of all, long spikes embedded in the walls.
The was another stairway down, but the party's attention was drawn to door. It was boarded shut.
Subscribe to:
Posts (Atom)